Design Philosophy

aposd-vs-clean-code/README.md at main ยท johnousterhout/aposd-vs-clean-code

A detailed discussion between Robert Martin and John Ousterhout explores their differing views on software design principles, focusing on method length, comments, and Test-Driven Development (TDD). While they agree on fundamental goals like code readability and maintainability, they disagree significantly on implementation approaches and best practices.

Postmortem: The singular design of Namco's Katamari Damacy (2004)

A detailed postmortem of Katamari Damacy's development reveals how this unique game, built around the simple concept of rolling objects into an ever-growing ball, challenged gaming conventions and achieved global success. The creator's vision focused on originality, simplicity, and peaceful gameplay, deliberately avoiding common gaming tropes like power-ups and complex controls.