Roger Penrose argues that AI systems are computational tools lacking true consciousness, which he believes requires non-computable physics beyond current quantum mechanics. He emphasizes that intelligence inherently involves consciousness, making the term 'artificial intelligence' misleading, and suggests that current AI systems process data without genuine understanding.
Detailed profiling data from a training and inference framework is shared, highlighting communication-computation overlap strategies with PyTorch Profiler visualizations. The framework implements DualPipe with MoE layers across different configurations, including EP64/TP1 for training and EP32/TP1 for prefilling, demonstrating balanced routing and micro-batch optimization techniques.
An exploration of different methods for representing 3D rotations, from Euler angles to quaternions, highlighting their advantages and limitations. The discussion covers historical challenges like gimbal lock in the Apollo missions and demonstrates how quaternions solve discontinuity issues in rotation representation. The text concludes with insights into four-degree-of-freedom gimbal systems and their practical applications.
DeepGEMM is a CUDA library offering efficient FP8 matrix multiplications with fine-grained scaling, supporting both normal and Mix-of-Experts GEMMs. The lightweight library matches or exceeds performance of expert-tuned libraries, featuring runtime compilation and Hopper tensor core optimization, while maintaining a simple ~300-line core kernel.
A comprehensive guide detailing the implementation of Llama3 from scratch, covering model architecture, attention mechanisms, and optimization techniques like KV-Cache, with detailed code explanations and mathematical derivations.
Figure introduces Helix, a groundbreaking Vision-Language-Action model capable of controlling humanoid robot upper bodies through natural language commands. The system uniquely combines high-speed continuous control with multi-robot collaboration capabilities, operating entirely on embedded GPUs. Helix demonstrates remarkable ability to manipulate thousands of novel objects without prior training, marking a significant advancement in scalable robotics.
Magma is a foundation model for multimodal AI agents that can process text, images, and videos while enabling action planning and execution across different domains. The model utilizes Set-of-Mark and Trace-of-Mark techniques for action grounding and planning, demonstrating strong performance in UI navigation, robotics, and video understanding tasks.
PAROL6 is an open-source, 3D-printed desktop robotic arm designed to match industrial robot standards in mechanics, control, and usability. The project provides comprehensive documentation, building instructions, and control software under GPLv3 license, enabling users to build and operate their own 6-axis robot for educational and small-scale automation purposes.
Jane Street introduces Figgie, a fast-paced trading simulation game that teaches market dynamics while providing entertainment value.
Digital simulation recreates the evolution of eyes from basic light-detecting cells by subjecting virtual creatures to survival challenges like navigation and food detection. The experiment demonstrates how different eye types and features like lenses emerge naturally in response to environmental pressures.